Half-Life. How Valve created a first first -person shooter. Francois I.
Half-Life is a cult game known to millions of players. She committed a real revolution and forever turned the genre of jokes in the first person. The action in it completely occurs inside the game space without the use of kat-scenes, the character cannot be seen from the outside, so the gameplay and plot form a single whole.
This book will tell about how the games of the Half-Life series were created, What innovative methods did they bring to the industry and what difficulties during the development of Valve faced. And, of course, the author will not ignore the other brainchild of Valve-the online platform of Steam.
Subtract into the history of Half-Life and Valve, and you will learn
-which works were inspired by the creators of Half- Life?
-Why does the main character Gordon Freeman say not a word?
-What helped Valve to find his unique style? forever changed the video game market?
| Characteristics | |
| A country | Russia |
| Age | From 12 years |
| Author | Francois Yang |
| Number of pages | 304 |
| The year of publishing | 2023 |
| Type of cover | Hard cover |
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