Modern development of games on Unity. Tikoski S.
$61.62
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Characteristics
A country
Russia
Author
Tikoski Scott
Number of pages
496
The year of publishing
2024
Type of cover
Soft binding
The base book about the UNITY game engine for developing 2D and 3D IGR in C# using special scenarios and libraries. The basic issues of game programming are considered: prototyping, creating visual effects, physics development, interface design, increasing the performance and responsiveness of the program. Attention was paid to the specifics of the Unity game engine, preparing games for release, working with scripts on C#, usability, development and improvement of prototypes.
| Characteristics | |
| A country | Russia |
| Author | Tikoski Scott |
| Number of pages | 496 |
| The year of publishing | 2024 |
| Type of cover | Soft binding |
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