Python. Create your first game from scratch! Tutorial in the examples. Kenlon S., Weichler D.
This book is a practical manual for beginner programmers who want to learn how to create computer games from scratch in a “friendly” Python language for beginners. Each of its section is the design of the next stage of the game, including the inventing and “revival” of the game character, his opponents, the development of additional game elements and establishing their interaction among themselves. In addition, it discusses subtle moments associated with the preparation of graphic images and sound files in order to create visual and sound effects. All sections contain examples of the source code with a detailed description of the work of each of its fragments.
Authors in an accessible language describe how to use the Pygame library to build a graphics, processing user input and management of the gaming process, which makes the material clear for beginners, and give links to the source code that can be copy and immediately launch on your own computer.
This publication will help to master the basics of developing games on Python and will undoubtedly inspire the creation of their own gaming projects, where there are no boundaries for fantasies and their programmatic embodiment.
| Characteristics | |
| A country | Russia |
| Age | From 16 years old |
| Author | Kenlon Set |
| Number of pages | 160 |
| The year of publishing | 2024 |
| Type of cover | Soft binding |
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