The basics of animation in Spine 2D for beginners. How to create cool games without giant budgets. Lepeskina A.
2D program is an ideal tool for creating an animation of characters in 2D. It is widely used in the gaming industry, as well as in various projects for mobile applications, websites and advertising materials where animation is required. The book will help readers to master the skills of working in the Spine 2D program, as well as learn to use various tools for editing and setting up animation, control the movements and emotions of the characters, create animation videos using Spine 2D and Unity, export the finished animation into various formats and many other things. < /p>
This book is intended for artists, designers and programmers who want to create high -quality animation of characters in games and other projects, reducing time for its creation and improving the quality of work thanks to a wide set of Spine 2D tools and functions.
| Characteristics | |
| A country | Russia |
| Age | From 12 years |
| Author | Lepeskina Anna |
| Number of pages | 288 |
| The year of publishing | 2023 |
| Type of cover | Soft binding |
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