Unity and C#. Gamdev from idea to implementation. 2nd edition. Bond D.
For the first time, the introduction of gamedes, prototyping and game devices are combined into one book. If you are going to start developing games, then first of all you need information about modern methods and professional tools. These indispensable knowledge can be obtained in the book of Jeremy Gibson Bond. The Cross-platform development of Unity allows you to create a game, and then easily ported anywhere-from Windows and Linux to popular mobile platforms. Start traveling to the world of the game industry right now. Say proudly: "I am a game designer." After all, if others hear you, then you will try to match your words. What's next? How to become a game designer? The answers to these questions are given by the book by Jeremy Gibson Bond - a game designer and professor, who has been teaching others to create magnificent games for more than 10 years and does it himself. You will plunge into the fascinating world of the gaming industry, build 8 real prototypes and master all the necessary tools. ” The book combines important philosophical and practical concepts necessary for everyone who wants to become a real game developer. She will introduce you to high -level design theories, the main concepts from the world of game development and the basics of programming.... Jeremiamiah has been experienced by many years of experience to teach you to think of Gamdev’s categories and create games. ” Michelle Pun, a game producer in OSMO. Leading game designer in Disney and Zynga.
| Characteristics | |
| A country | Russia |
| Age | From 12 years |
| Author | Bond Jeremy Gibson |
| Editor | Tultseva K. |
| Kit | No |
| Number of pages | 928 |
| The year of publishing | 2022 |
| Translator | Kiselev A. |
| Type of cover | Soft binding |
| Type of paper | Offset |
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