Unity in practice. Create 3D games and 3D worlds. 2nd edition, processed and supplemented. Larkovich S.
In this book, we will tell you how to use the Unity (interpretable environment for the development of computer games) you can create your own games, and without unnecessary costs and professional programming skills. The entire cycle of creating games is considered - from the stage of planning the game world to setting up the game interface. All stages are accompanied by examples of software codes and screenshots. For a greater understanding of the material, the books of the Unity will also be considered - the use of asses, interface, graphics (gaming objects, scenes, cameras, light sources), navigation of characters and script basics. A separate part will be devoted to the direct creation of two -dimensional and three -dimensional games, as well as the assembly of the created games on the Unity. If you already want to create your games now, then this book is definitely for you! Read and create!
Virtual DVD with examples from the book and aseses can be downloaded on the publishing house website in the section "Materials for Books".
| Characteristics | |
| A country | Russia |
| Age | From 12 years |
| Author | Larkovich Sergey Nikolaevich |
| Kit | No |
| Number of pages | 384 |
| The year of publishing | 2022 |
| Type of cover | Soft binding |
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