The game was created to get acquainted with the days of the week, the development of visual attention and perception, spatio-temporal representations, logic, visual-motive coordination, speech.
how to play?
The game "Days of the week". Tell the child about parts of the day. A day consist of four parts (morning, day, evening, night) that replace each other. Introduce the child with the names of the day (Monday, Tuesday, etc.). Ask to find and show on the rug all the days of the week, starting from Monday. Tell us that a day is formed in weeks, that in one week is 7 days. Ask the child to count on the rug all the days of the week and show the corresponding numbers. Explain that in one week there are 5 business days and 2 weekends (highlighted in red on the rug). Please note that the day that has come, in addition to its name, has the name "today". The day that ended is called “yesterday”, and the day that comes is called “Tomorrow”. The game “Order”. Drive all the elements with numbers from the rug and put them on the table. Invite the child to put things in order by placing each figure in the sector of the corresponding day of the week (one is Monday, two - Tuesday, etc.). Place the elements with numbers on the rug, deliberately making errors. Invite the child to fix your inaccuracies by posting the numbers to his places. The game "Living Week". Lay the elements with the numbers with the image down on the table and mix. Offer the child to open any numbers in turn and call the corresponding day of the week. For example, if the child has opened the number 5, then he calls Friday, 7 - Sunday, 1 - Monday, etc. The game “Weekly Events”. Lay out on the table all the elements with the image of the pictures, consider them together with the child. Then ask to place them on the rug, accompanying your actions with a story about what happened within a week. For example: on Monday, children went to school; On Tuesday, Petya jumped on a trampoline; On Wednesday, Misha rode on a scooter, etc. game "When was it?" Invite the child to choose 7 pictures and put them on the table. Ask to place the numbers in random order near each picture. Specify which day of the week corresponds to the figure 1, 2, 3, etc.? Ask what is depicted in the picture that corresponds to the third (fifth, etc.) day of the week? Then ask the child to place all the elements on the rug in order, starting from Monday, accompanying his actions with a story. The game "Planner". Every day, ask the child what day of the week is, a working (everyday) or a day off. Clach what day of the week it was yesterday (the day before yesterday) will be tomorrow (the day after tomorrow). Use a rug for planning the upcoming week. Features:
- Material: felt.
- Size: 30 × 30 cm.