Interactive alphabet "Kruti-read"
Interactive alphabet "Cool-Revei" is a toy that will help your child remember letters, learn to make words from them, read them and relate with images.
In the set:- in the set of 24 bilateral color cards. On the one hand, the picture and the version of the word, on the other, is only an image. The game involves 2 levels of complexity: the child’s task at the first level is to repeat the word with the help of a hint, and on the second - focusing only on the picture.
- for cards in the set there is a special stand. From the cards you can find on 15 rotating cubes.
the puzzle serves not only a good simulator for studying the alphabet, but also trains the small motor skills of the child, develops memory, attention, thinking, phonemic hearing, which is the basics the development of speech and reading skills.
Options for gamesPut one card on the stand. Pay the child's attention to the vowel letter in the middle of the word (it is highlighted in red). Name it. Ask to find this letter among cubes. After the child has found the desired chain of cubes, pay his attention to the other letters in the word that are indicated in blue, name them and ask to find them on cubes. What is the word completely, the child repeats. Next, put other cards with the same vowel in turn. The child twists cubes and receives new words. Be sure to pronounce the word and the letters of which it consists.
After all the words from one chain of cubes are compiled with a support on the written word, put the cards on the stand with the back of the back, where there is no inscription. The child needs to be called a picture and make a word of cubes. Having turned the card, the child checks the correctness of the word. Do the same with other groups of words.
put in a row somewhat composed of words cubes chains. Ask the child to find suitable images. In this case, the cards should be turned over without an inscription. If it is difficult for the child to read the words, you can turn the cards with the name with the name. Over time, the child will learn to correlate the word with the picture and remember its spelling, that is, he will learn to read in whole words.
put in a row a few cards by images without names. Ask the child to choose words for them, making them out of cubes. If it is difficult for a child, turn the cards over. So the child will see the whole word and make it from letters.
make a word from the cubes “with a mistake” (replace one of the letters). Put the card next to the side without an inscription. Ask the child to find and fix the error. If it is difficult, turn over the card, then the child will be able to compare the words and “correct the error”. Repeat with other words and cards.
put in a row a few chains of cubes with words. Find the appropriate images and lay out the cubes in such a way that the word and card do not fit each other. The child’s task is to lay out cards in their places. At first they can be with the names - this will be a hint for the child, then complicate, turning the cards, only the image remains.
Cards of one group of words are laid out in a row without names. The host is a word of cubes and puts in the center. The player who first read the word calls it and takes the card to himself. Next, the presenter changes the word, the players read it and take the cards. As soon as the cards are over, new ones are laid out, the game continues. The one who collected the most cards wins.
The players are distributed chains of cubes and the corresponding cards. The cards lie with a pile without names, the image on the top card is hidden from the player (for example, a piece of paper). On the command "Started!" Players simultaneously open the first card, say the name of the image and make it from cubes. As soon as the word is assembled, the player shows it to the host, if everything is true, opens a new card and makes up the next word. The task of the players is to make all the words on their cards faster than the rest. The one who ended before everyone else wins. In this case, the players should have an equal number of cards.
each player has his own chain of cubes, as a field in the classical game “Loto”. All cards are mixed and given to the host. He takes turns taking out and shows the card to the players, calls the word, players check if this word is in a chain of cubes, if any - make it and show it to the host. The host gives the card to the player and continues to continue. The player wins who was the first to collect all the cards with his own words from the cubes. The winner shouts: "Bingo!"
Cubes chains are divided equally between two players. The task of players is to compose and read as many words as possible within 1 minute. Two other players check the correctness of compilation and conduct the calculation. The player wins who has read more words in a minute.
| Characteristics | |
| A country | Russia |
| Age | From 3 years |
| Development of skills | Letters, numbers |
| Material | Tree |
| The topic of training | Letters, words, Russian |
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Tags: Getting ready for school (toys), prepare for school (holidays), puzzles (children's goods)